The actual full list of patch notes is much longer but includes fixes to the general game, audio, weapons, vehicles, gadgets – frag grenade and Prox Sensor, Battlefield Hazard Zone and much more. Multiple audio improvements to enhance your overall sound experience, focused on clarity, distance and directional perception.Improvements to the menu flow for Xbox players to make it easier to opt-out of Cross-Play.Fixes for several bugs related to Grenades and Launchers.A fix for a rare bug where a player could appear invisible to enemies.Further balance changes to Ground Vehicle 30mm, 40mm, and 57mm Cannons to reduce their effectiveness against infantry.Balance changes for bullet dispersion and recoil.Improvements to bullets hit registration consistency.Listed below is a short summary of the key issues that are fixed. For players interested in the fixes, DICE has shared the official patches notes for the update. ? Audio improvements for further clarity on distance and directionįull notes: /d5ME4qNwRA- Battlefield Direct Communication December 8, 2021īattlefield 2042‘s 3.1 update officially released today on December 9th, earlier this morning, so it’s available for players to download. There is now a single Capture Objective at the bottom in BT large and BT small.⚡️ Balancing on 30mm, 40mm & 57mm Cannons used by Ground Vehicles against infantry Hourglass – Rooftop Capture Objective has been removed.There is now a single Capture Objective at the bottom in BT large and BT small Orbital – Rooftop Capture Objective has been removed. There are now two Capture Objective at the bottom in BT large and one at the bottom in BT small Kaleidoscope – Rooftop Capture Objective has been removed.Fixed an issue that caused the roaming Occupying Forces LATV4 Recon to spawn at the wrong times or not at all.– Lowered amount of Prox Sensor a player can carry and deploy from 2 -> 1 – Lowered spotting radius from 30m -> 20m – Reduced Frag & Incendiary Grenade max ammo account from 2 -> 1 – Increased damage of Frag Grenades across game modes to deal 120 damage and guarantee a kill on armored players too – Increased the time to detonate a Frag Grenade from 1.1s -> 1.4s after first bounce on a hard collision Fixed a bug that caused bullets to be fired below the player’s aims for the SFAR-M GL and the K30.Increased close range damage and consistency of the MCS-880 when using Buckshot Shell or Flechette Shells.Additional improvements to recoil control for all weapons, more specifically automatic weapons.LMG dispersion and recoil lowered to improve performance in sustained fire.Improved hip fire accuracy for all SMGs to make them better stand-out from other automatic weapon archetypes.Adjusted the recoil values to prevent over aggressive recoil jumps for the AK24, LCMG, PKP-BP, SFAR-M GL, and PP-29.Battlefield 2042 hasn’t enjoyed the smoothest of launches. Here are the full update 3.1 patch notes. This patch on December 9 will fix major bugs and issues with hit registration amongst other things. It now takes slightly longer for weapons to become overly inaccurate in sustained fire Battlefield 2042 devs DICE are releasing a follow-up to the huge patch that arrived on December 2. Adjusted dispersion increases for most weapons.Adjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short bursts.DXR-1 and NTW-50 Bolt Action rifles reload animation increased by 0.2 seconds.Fixed some weapons displaying wrong ammo counts for specific magazines.
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